[RPG] 《幻象破坏者 战场终极版》v1.0.3 金手指+本体
发表于 : 2025年 4月 30日 09:23
TID: 010031101A490000
BID: 0FAEE1420F0AB0E2
{幻想破坏者 战场终极版 v1.03 金手指 By梦影℃无幽 }
[红宝石(经验)获取倍率 x4]
[技能点数使用不减]
[1P HP不减]
[1P 秒杀]
[1P SP获得后最大]
[1P以外SP清0]
URA条件通关指南
关卡0:
区域1 - 100连击
区域2 - 空中投技
区域3 - 地面投技
区域4 - 摧毁卡车
区域5 - BOSS战
关卡1:
区域1 - 100连击
区域2 - 地面投技
区域3 - 完美格挡
区域4 - 空中投技
区域5 - 完美格挡
区域6 - 保持高血量通关
区域7 - BOSS战
关卡2:
区域1 - 200连击
区域2 - 地面投技
区域3 - 完美格挡
区域4 - 空中投技
区域5 - BOSS战
奖励区域
关卡3:
区域1 - 200连击
区域2 - 完美格挡
区域3 - 摧毁卡车
区域4 - 空中投技
区域5 - 地面投技
区域6 - BOSS战
关卡4:
区域1 - 250连击
区域2 - 地面投技
区域3 - 保持高血量通关
区域4 - 完美格挡
区域5 - 消灭双手
区域6 - 消灭双手
奖励区域
关卡5:
区域1 - 250连击
区域2 - 完美格挡
区域3 - 地面/空中投技
区域4 - 空中投技
区域5 - 保持高血量通关
区域6 - BOSS战
关卡6:
区域1 - 完美格挡
区域2 - 150连击
区域3 - 地面投技
右侧1 - 完美格挡
右侧2 - 250连击
右侧3 - 完美格挡
左侧 - 完美格挡
区域4 - 保持高血量通关
区域5 - BOSS战
关卡7(100%完成):
区域1 - 200连击(即使噩梦难度也难以凑够敌人)
区域2 - 空中投技
区域3 - 摧毁巨石并击败BOSS(解锁本关其他URA区域)
补充说明:
• 投技条件可能受敌人受击数影响,超必杀投技可能计算为多次投技
• 发现秘密事件触发机制:在噩梦难度下,若在特定区域无伤到达检查点会触发隐藏事件(目前发现关卡0区域5和关卡4区域4存在此类事件),可能需要达到分数阈值且每个关卡有固定触发点
• 连击数计算难点:使用新若槻进行连击时,该角色可直接从0连击飙升至500,建议使用超必杀精确计算。但在敌人格挡或连招不熟练时,超过150连击较难实现
• 结城滨的无限超必杀下特殊技虽强,但更适合输出而非连击数积累
URA conditions walkthrough
I would like to collect all the requirements for the "plunge into URA" sections on each level. The general condition is to finish story mode once. For the rest, it seems any difficulty should do. What we have so far is:
stage 0:
area 1 - 100 hits
area 2 - Air throws
area 3 - Throws
area 4 - Destroy a truck
area 5 - Boss
Stage 1:
area 1 - 100 hits
area 2 - Throws
area 3 - Parry
area 4 - Air throws
area 5 - Parry
area 6 - Finish with high health
area 7 - Boss
stage 2:
area 1 - 200 hits
area 2 - Throws
area 3 - Parry
area 4 - Air throws
area 5 - Boss
bonus area
Stage 3:
area 1 - 200 hits
area 2 - Parry
area 3 - Destroy a truck
area 4 - Air throws
area 5 - Throws
area 6 - Boss
Stage 4:
area 1 - 250 hits
area 2 - Throws
area 3 - Finish with high hp
area 4 - Parry
area 5 - Kill both hands
area 6 - Kill both hands
bonus area
Stage 5
Area 1 - 250 Hits
Area 2 - Parry
Area 3 - Throws and air throws
Area 4 - Air throws
Area 5 - Finish with high health
Area 6 - Boss
Stage 6:
Area 1 - Parry
Area 2 - 150 Hits
Area 3 - Throws
Right 1 - Parry
Right 2 - 250 Hits
Right 3 - Parry
Left - Parry
Area 4 - Finish with high health
Area 5 - Boss
stage 7 (100%):
area 1 - 200 hits (very hard to gather enough enemies, even at nightmare)
area 2 - air throws
area 3 - destroy the boulder, kill the boss (unlocks URA areas for the rest of the stage)
Thanks to everyone for helping in the comments.
I have put up a guide as well, if anyone wants to be mentioned there, please let me know.
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Throw conditions might be impacted by enemies hit, overdrive throw might count as multiple throws,
I found out a secret event triggers when you reach a point in stages without dying, at least on nightmare difficulty. So far, I got the event in stage 0, area 5 and stage 4, area 4. These events might require a score threshold as well and seem to be fixed for each stage.
I had trouble calculating the exact hit combo requirements because I tend to use Shin-Waka for combos, but she just goes from 0 to 500 hits, so to calculate it better I would have had to use overdrive, and it can be tough to go above 150 hits with enemies blocking or not knowing the right combos. I think Yuzuha's overdrive-spam down special is op but for the damage rather than the combo count.
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